Control helm

School Transmuation
Level Brd 5, Clr 5, Sor/Wiz 5
components V,S,
casting time 1 action
range Touch
target One Jammerhelm
duration 1 hour/level
saving throw Will negates (harmless, object)
spell resistance No (object)

This spell creates a mental link between the caster and the spelljamming helm touched. As long as the spell is active, the caster can operate the helm from a distance of up to one mile per caster level.

If the target helm is controlled at the time the spell is cast, it may attempt a save to negate the effect. If the target helm is controlled when the caster attempts to operate the helm, the controller and caster must make opposed caster level checks each round to direct the helm (ties go to the controller of the helm).


This spell was first developed by elven pilots to guard against rival houses "borrowing" vessels. Today, it is often used to thwart hijackers, mutiny attempts, and sometimes simply to show off.[[

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