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School abjuration; Level cleric 3, missionary 3, protection 3

Casting Time 1 standard action

Components V, S, DF

Range touch

Target self or one creature of same religion

Duration 2 rounds/level

Saving Throw Will negates; Spell Resistance no

This spell is similar to sanctuary, but with the distinction that it does not break if you directly attack another while under the protection of the spell. Whether you attack or not, anyone wishing to direct harm towards you must make a Will save. Success means the attacker may act normally and need not save again in order to continue attacking. Failure means the attacker loses the action committed to the attack and may not attack the protected creature at all that round. However, the attacker may attempt another save the next round.