Spell | |
---|---|
Hand aflame | |
School | Evocation |
Descriptor | Fire
|
Level | Sor/Wiz 0, Cleric0, Druid 0 |
components | V, S, DF |
casting time | 1 standard action |
range | Personal |
target | |
effect | One smoldering cinder |
area | |
duration | Concentration |
saving throw | None |
spell resistance | No |
You may cause your hand (or Holy Symbol, if a divine caster) to burn like a torch, shedding equivalent light and heat, but not burning your person or worn or held items in any event. The spell will last as long as you maintain Concentration and cast no other spells (no specific duration, but practically up to around 12 hours). Note that the flame goes out as Concentration is broken, but lasts long enough to allow a single strike in combat, inflicting an additional 1d3 Fire damage before the flames expire.